February 27, 2008

COME PLAY AWHILE...

Marcel Duchamp and Eve Babitz

Julian Wasser - Marcel Duchamp and Eve Babitz, 1963

"It is not to belittle Surrealist activity to consider it as a game, in fact as The Great Game, whose prizes in the eyes of those who played and lived it, can be calculated in promises of freedom, love, revolution, and in anything else that intransigent desire can aspire to."

- Philippe Audouin

"Surrealist games and procedures are intended to free words and images from the constraints of rational and discursive order, substituting chance and indeterminancy for premeditation and deliberation... In one particular and important respect Surrealist play is more like a kind of provocative magic. This is in its irrepresible propensity to the transformation of objects, behaviours and ideas. In this aspect of its proceedings Surrealism makes manifest its underlying political programme, its revolutionary intent."

- Mel Gooding

SCOREBOARD

Rate the following:

(+20 = unreserved approval, 0 = utter indifference, -20 = total abomination)

Irrationality
Humour
Civilisation
Desire
Honesty
Religion
Madness
Logic
Happiness
Weakness

PARALLEL STORIES

Write a 25-word short story that incorporates all of the following words:

parasite
reupholstered
turbulent
lurking
trial

PROVERBS FOR TODAY

Come up with a new proverb.

ANALOGIES AND IDENTITY CARDS

Provide the following descriptors for Ludwig Wittgenstein’s id card:

Photo (an animal)
Mother and father (born of the union of)
Place of birth (a geographical location)
Nationality (civilisation or culture)
Profession (a past-time)
Domicile (a famous building or monument)
Height (a vegetable)
Hair (a colour)
Appearance (a romantic or legendary hero)
Eyes (a mineral)
Voice (a song)
Distinguishing characteristics (sexual preference)
Change of address (means of transportation)
Religion (conception of the world)

THE TRUTH GAME

A fanciful question:

If you saw in a cafe, reunited, everyone with whom you have been sexually involved, and the one you love standing there alone, what would you do?

EXPERIMENTS WITH OBJECTS

Answer the following questions about asparagus:

Is it diurnal or nocturnal?
What illness does it call to mind?
In what city does it live?
Is it happy or unhappy?
What might its profession be?
Is it capable of metamorphosis?
How does it get around?
With what historical figure can it be associated?
How would you kill it?
What scent goes with it?
Is it favourable to love?
What is its favourite song?

CERTAIN POSSIBILITIES RELATING TO THE IRRATIONAL EMBELLISHMENT OF A CITY

How would you conserve, displace, modify, transform, or suppress certain aspects of your city?

Example:

Paris: The Eiffel Tower
Conserve it as is but change its name to 'The Glass of Milk'.

WOULD YOU OPEN THE DOOR?

There is a knock at the door. You open it and see Emma Goldman.

Would you invite her in (and why)? Or close the door (and why)?

CREATING NEW SUPERSTITIONS

Come up with a new superstition.

Example:

When passing a police station, sneeze loudly to avoid misfortune.

THOUGHT FOR THE DAY

Would you welcome the complete disappearance of day? Or night?