Sunday, October 3, 2004

Hybrid spaces

John Paul Bichard's current project, Evidência, draws on two of my favourite things: hybrid space and forensics.

"Evidência takes as its starting point, an ending; a forensic space, a place in which remains and material take on new significance. From the objects and images, there are no definite conclusions, no clear narratives, just the threads of something that could have happened. The viewer is invited in, but in doing so enters the scene to witness part… of a crime, a conflict, a game?

Bichard has (re)constructed a forensic space, a small plot of land which is at once the scene of a crime and a fragment of a first person shooter videogame made 'real'. As a forensic space, it becomes a clipping, a piece of evidence removed from its original surroundings, as a games space, it is a trope, a snapshot of a brief violent action that would be lost as the player moves on to the next encounter."

The exhibition also includes photographic collages that invite viewers to construct their own disaster and decks of cards that "play with notions of evidence, authenticity and value."

John was also responsible for Condition Red, an online game where passengers on the ISEA 2004 ferry were invited to try to virtually sink the ship:

By participating, you become not only the protagonist, but, if you successfully carry out your task, one of the victims of this 'terror' attack. Alert condition is RED and you have changed the status of the ISEA ferry to that of 'terror target'.

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