Friday, September 5, 2003

Report from Italia - Designing Mixed Reality

More notes on Liam Bannon lecture:

MR Research & Design Space

** Materiality of objects (centrality of artefacts in everyday life)
** Human Activity (fundamental human being-in-the-world)
Engagement (excite, motivate, enhance)
** Interaction (human play as narrative, not action-reaction)
Multimodality (using several senses)
** Sociality (allowing for collaboration)
Augmentation (better paper, not no paper)

[** within the field of sociology/anthropology]

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