Friday, June 13, 2003

The sound of ubiquity : sonically augmented spaces

From the Doors of Perception mailing list:

"Computers may disappear, but they are unlikely to go quietly. Research into the "sonification of hybrid objects" proceeds apace. The words mean the use of sound to display data, monitor systems, and provide enhanced user interfaces for computers and virtual reality systems. A conference in Boston on auditory display covers such topics as sonically augmented artefacts, auditory exploration of data via sonification (data-controlled sound) and audification (audible playback of data samples). A European group, Sounding Object, has made an intriguing website."

This reminds me of Intelligent Street: A multi-space interactive sound installation. "Intelligent Street is a responsive sound installation which links the main entrances of the University of Westminster Harrow Campus with the Interactive Institute, Malmo, Sweden ... [it] processes text message commands sent via mobile phones to create an ever-changing musical composition. The text commands determine the mood, energy and style of the music. The intention is to use the music to create a more flexible space and a more stimulating environment, where the users of the space become the co-creators of the musical composition." You can participate from Harrow as part of Architecture Week, starting Friday June 20.

And also of the Silophone project in Montréal : "Silophone makes use of the incredible acoustics of Silo #5 by introducing sounds, collected from around the world using various communication technologies, into a physical space to create an instrument which blurs the boundaries between music, architecture and net art. Sounds arrive inside Silo #5 by telephone or internet. They are then broadcast into the vast concrete grain storage chambers inside the Silo. They are transformed, reverberated, and coloured by the remarkable acoustics of the structure, yielding a stunningly beautiful echo. This sound is captured by microphones and rebroadcast back to its sender, to other listeners and to a sound installation outside the building. Anyone may contribute material of their own, filling the instrument with increasingly varied sounds."

UPDATE 15/06/03: "In the project Sonic City, we are developing an application that enables people to create music by walking through a city. From wearable and context-aware computing, perception of place, time, situation, and activity is applied to real-time, personal audio creation. We are exploring and prototyping new experiences and interactions with audio content, considering mobile behaviors and urban conditions as parameters in music composition."


Post a Comment

<< Home

CC Copyright 2001-2009 by Anne Galloway. Some rights reserved. Powered by Blogger and hosted by Dreamhost.